Gear.Club is much more than a quick adrenaline rush; it is an authentic world of cars. Realistic driving and racing experience, with fully simulated engines, powertrains, suspensions, and aerodynamics.
- Drift-happy retro racing
- As easy or hard as you want it to be
- Satisfying progression and upgrade scheme
- Online Leagues are addictive
- Tons of content to plow through
- Meager collection of cars
- Won’t satisfy hardcore sim fans
- Visuals are a generation out of date
- Drive with fully simulated engines, powertrains, suspensions, and aerodynamics. Multiple control schemes are supported!
- Explore breathtaking race tracks and exotic locations.
- Race against your Friends through Events and Championships.
- Create and develop the ultimate Performance Shop to collect, upgrade and customize the most gorgeous exotic cars.
- Engineer specific parts to boost your machines beyond their maximum capacity.
- Admire car details such as engines and interiors shown in Full HD!
- Collect all your favorite cars.
Start your engines
Eden Games has created an accomplished mixture of intuitive arcade handling and sim-like trappings.
There are a color-coded racing line guide and driver aids, and the cars practically drive themselves, to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them.
On the track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding.
Ram into a rival and you’ll pay the penalty in terms of stability, as well as through the game’s damage system (you can repair your car, but it takes a while).
Races are snappy affairs that last only a minute or so in general. Otherwise, the game’s structure is a familiar one. After buying a car and entering a few softball tutorial races, you’re sent off into a steadily escalating series of point-to-point races.
At first, you’ll only be able to enter A1 category races with your humble car, but winning races and completing missions (achieved by simply playing the game thoroughly) will earn you the funds to buy an A2 car, then on to a string of increasingly pokey real-life machines.
Each car can be customized in your garage to improve performance. Here is also where you can also open the bonnet, doors, and boot of your beautifully rendered ride to take a closer look. You can also improve the garage itself to fit in more cars, work on multiple cars simultaneously, and the like.
All of this is underpinned by a freemium payment system, but while that’s less than ideal in a console-style racer, it never exceeded minor irritation during my time with the game. There’s no ‘fuel tank’ that limits your playing time – as long as you’re not too clumsy with your car and you make any modifications ahead of any downtime, you shouldn’t have to wait.
Prices and build times were already starting to creep up a couple of hours into the game, but the game seems structured to always have races for you to take part in, maintaining that vital forward momentum.
It’s just another example of the careful engineering that has gone into one of the best, most technically accomplished racing games on mobile.
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